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a) Two possibilities for the mechanisms of interactions
- Inter-individual tagged systematic interactions;
- Inter-population tagged random interactions.
- Given that the firms try to manage their social networks,
the first approach seems more relevant. In this case, each individual firm
communicates with each of its neighbors.
- The second approach (used by the evolutionary game theory) can
nevertheless be relevant in some particular situations: market interactions
between firms using different standards or from different countries.
- I will focus on the first approach.
b) Two kinds of models of neighborhood
- Spatial models,
- Graphs.
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- In the spatial models, the structure of neighborhoods are inscribed
in a particular topology:
- circle (closed line),
- lattice,
- torus (closed lattice),
- honeycomb (Loeschian model)...
- This topology conditions of course the dynamics of the model. This is
the weakness of this kind of models! But we can control quite easily their
influence and workings, this is their force. They are also very easy to
program (mainly by arrays of firm objects).
- The graphs do not depend on a particular topology and possess some
general properties (given by the graph theory).
- The density of their connections can be modified playing on one
parameter (the initial probability of connection). But these connections are
stochastic and their structural influence on technology dynamics cannot be
analyzed..
- There is clearly a trade-off here between the richness of
intuitions and the generality of results.
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Next: Application: N&W with local
Up: Local Interactions and Technology
Previous: Sources of local interactions?
Sam 18 Oct 09:10:57 DFT 1998